//==============================================================================
// axe_anim.txt
//==============================================================================

//==============================================================================
define flame
{
	SetSelector
	{
		Techlogic none/Flaming Weapons Active
		set hotspot
		{
			version
			{
				Visualnone jimmy
			}
		}
		set hotspot
		{
			version
			{
				Visualparticle SFX A Flaming Axe
			}
		}
	}
}

//==============================================================================
anim Idle
{
	SetSelector
	{
		TechLogic none/Copper Weapons/Axe of Muspell/Bronze Weapons/Iron Weapons/Hammer of the Gods/Huntress Axe
		set hotspot
		{
			version
			{
				Visual Projectile N Axe Standard
				connect Attachpoint Flame hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Projectile N Axe Copper
				connect Attachpoint Flame hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments N Axe Muspell
				connect Attachpoint Flame hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Projectile N Axe Bronze
				connect Attachpoint Flame hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Projectile N Axe Iron
				connect Attachpoint Flame hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments N Axe Mjolnir
				connect Attachpoint Flame hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments N Axe Huntress
				connect Attachpoint Flame hotspot
			}
		}
	}
}